Creating high quality hard surface and organic 3D modeling with art style matching with our game (stylized).
Quality control on 3D results from outsourcing studios by doing reviews and giving feedback. Make sure the assets are matching our technical requirements and could be adjusted for future use.
Creating environment layout (blocking).
Other 3D model related tasks
Skills & Knowledge
Good skill in 3D modeling and texturing, showcased in portfolios. Skill in sculpting and/or animation is a plus.
Minimal 2 years experience in 3D modeling in character and props, preferable in the gaming or animation industry.
Proficient in using Blender and Unity (our main software).