Minimum 7 years of experience with at least 2 years of experience in lead artist position
Task and Responsibilities
Provide artistic feedback and lead team/outsourcing team to drive the overall vision of the project (including taking over the art director's responsibility when needed).
Is a mentor for the artists (concept artists, animators, UI artist, and outsourcing team) and coaches them.
Build a learning environment within the art team and implement processes of artistic research.
Participate in controlling the unity of all visual parts: characters, animations, environment, etc.
Follow the work of the team and ensure they reach the expected artistic quality.
Contribute to the art pipeline definition and develop milestones for the art team.
Skills & Knowledge
A thorough understanding of art development pipelines, capacities, and technical constraints related to the Unity engine.
Strong ability in writing documentation and applying it in art production.
Proven proficiency in the current 2D applications including Photoshop and Spine.
Proficiency in 3D applications is a plus.
Good knowledge of western art style of casual mobile games for a wide range of women audience.