Diploma of College Studies in scriptwriting, literature, filmmaking or video games is a plus;
Work Experience
Min. 1 year of experience as a Game Designer
Task and Responsibilities
Support and work together with Story Writer in creating descriptions and backstories for characters, locations, objects, events.
In collaboration with the Cutscene & Art team, define the flow of events in a quests, in complete detail; define the emotions targeted in each situation; elaborate on all elements that enhance the quality of the experience, including dialogues, timing of events, decorations etc.
Support the Game Design & Art team in defining systems and structures to support the game experience throughout the entire game, not just during story-driven moments.
Coordinate the work of Story Writer, Voice Actors, and Sound Engineer related to voice over recording and implementation in the game (including choosing the best voice variants for the cutscenes).
Support the Game Design team in choosing themes and backstory for Live Ops and other life-cycle events.
Support the Cutscene team in reviewing storyboards and cutscene implementation in the build.
Describe narrative situations, create documents defining their content and their role in the course of the game.
Skills & Knowledge
Experience in the video game industry;
Experience in writing quests for story driven games is a plus;
Good understanding of video games;
Good understanding of video games;
Soft Skills
Fluent of spoken and written English
Organizational skills;
Ability to collaborate and respond to feedback in a mature and timely manner;